04.01 Data Capabilities and Public Disclosure Boundaries

  1. Business Customer / Developer Integration Manual
  2. 4.1 Data Capabilities and Public Disclosure Boundaries

4.1 Data Capabilities and Public Disclosure Boundaries

The Commercial Edition SDK is provided on a project-specific basis. The public manual describes the data capabilities and delivery process that may be discussed, but does not disclose internal protocols, fields, code, or firmware relationships.

Potential Integration Areas

Finger Movement

Read the movement data corresponding to the purchased 5DoF, 6DoF, or 7DoF configuration.

Haptic Feedback

Available only with the Haptic Feedback Edition. Control capabilities and safety boundaries are defined by the project SDK.

Button Input

If the order includes the button expansion module, input integration may be discussed within the project scope.

Multiple Devices

Manage multiple pairs of gloves through factory-configured channels. The customer application is responsible for asset and session mapping.

Not Provided on the Public Website

  • SDK download packages, API fields, protocol documentation, or sample source code.
  • Internal firmware, hardware versions, or channel programming methods.
  • Haptic feedback intensity, frequency, duration, or low-level control parameters.
  • Operating environments or compatibility commitments that have not been validated for the project.

Integration Areas Are Not a Default Support List

Unity, Unreal Engine, ROS, C++, and Python indicate integration areas that customers may request. The corresponding materials are provided only after project evaluation and formal delivery.

Next Step

Prepare the request materials: 4.2 Information Required Before Requesting the SDK.