04.01 Configuring the Position Tracking Source

  1. SteamVR / VRChat User Manual
  2. 4.1 Configuring the Position Tracking Source

4.1 Configure the Position Tracking Source

The glove provides finger bending data, and the controller or Tracker provides the hand spatial position. Select the left and right hand position sources based on the current hardware combination.

Steps

  1. First confirm that the controller or Tracker itself can provide the position normally in SteamVR.
  2. Record the actual display name and ID of the left and right controllers or Tracker in the SteamVR device list.
  3. Enter VR type and controller position/tracking source settings in HiggloveNg.
  4. When using an all-in-one controller, select the corresponding controller according to the left and right marks in the device list. Some environments may display something likeController_LEFTandController_RIGHTname, but this is just an example and the current list should prevail.
  5. When using Tracker or other location devices, first confirm the ID of each Tracker, then select the specified device and set the left and right sources respectively.
  6. Select the VR type, location source and device type that are consistent with the real thing from the current list and save the settings.
HiggloveNg binds the current controller options
Use the current controller as the location source.
HiggloveNg specifies left and right position device options
Select left and right hand sources separately when using a given device.
HiggloveNg location device type list
The device list is used to select the current actual tracking solution; visible items change with versions.

Expected Result

The source and device ID of the left and right hand positions are consistent with the real thing. When moving the hands slowly, the left and right positions do not interchange or continuously jump.

If the Check Fails

When swapping left and right hands, recheck the actual device name and ID. Do not judge based on the example string alone. When the finger movement is normal but the position is abnormal, give priority to checking the position tracking device, left and right sources, and current combination. Do not cover up position link problems by repeatedly calibrating the finger.

Next Step

Continue reading 4.2 Start and check SteamVR.