01.03 Supported Development Methods
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1.3 Supported Development Methods
The public Commercial Edition SDK provides development paths for C++, Python, Unity, Unreal Engine, and ROS 2. Available motion data, haptic feedback, and button capabilities depend on the purchased SKU.
Unity
Unity 2022.3 LTS desktop projects, installed as a local UPM package.
Unreal Engine (UE)
Unreal Engine 5.6 on Win64, provided as a Runtime plugin.
ROS 2
ROS 2 Humble on Linux, with message and driver packages.
C++
C++17 on Windows COM ports, with a reference implementation and C API.
Python
Python 3.9 or later on Windows, with synchronous, callback, discovery, and dual-glove APIs.
Get the Commercial Edition SDK
The current recommended fixed version is v0.1.0. It applies to the 5DoF, 6DoF, and 7DoF Standard and Haptic Feedback Editions. First review the SDK documentation, then open 4.2 Get the SDK and Prepare Your Environment for download and setup links.
Other Development Requirements
If your project uses another platform, language, or runtime environment, contact HIGVR with the hardware configuration, target platform, required capabilities, and acceptance criteria so that the integration approach can be evaluated.
Review the Complete Process
For SDK downloads, environment preparation, and project implementation, see 4.2 Get the SDK and Prepare Your Environment and 4.3 Development Integration Workflow.
Next Step
Continue to 1.4 Six Commercial Configurations.