01.03 Supported Development Methods
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1.3 Supported Development Approaches
HIGVR can provide the appropriate SDK and technical documentation based on the needs of each commercial project. The primary development options currently available for integration are listed below.
Unity
The delivery method is determined based on the Unity version, target platform, and intended use of the data.
Unreal Engine (UE)
The integration method is determined based on the engine version and Blueprint or C++ requirements.
ROS
The integration scope is determined based on the ROS version, operating system, and target messaging path.
C++
The documentation provided is determined based on the compiler, architecture, build system, and runtime environment.
Python
The documentation provided is determined based on the interpreter version, dependency environment, and intended use of the data.
Other Development Requirements
If your project uses another platform, language, or runtime environment, contact HIGVR with details of the hardware configuration, target platform, required capabilities, and acceptance criteria. We will further evaluate the available integration approach.
Review the Complete Process
For the SDK request and project implementation processes, see 4.2 Information Required Before Requesting an SDK and 4.3 Development Integration Process.
Next Step
Continue to 1.4 Six Business Configurations.